Effects…

Here is the first render test of Isabella’s Energy Blast in Playground.

PLayground_Energy_Blast_Dev1

It’s a particle driven system with node modifiers. Right now I’m only working with a still frame so once we have the final plate the look will develop from there. I have a custom built distortion system tied to the effect that we can implement. Look development is one of the most challenging (and rewarding) part of Visual Effects creation. Stay tuned for further developments!

-Brad

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